POV-Ray : Newsgroups : povray.binaries.images : Texture Baking Test : Re: Texture Baking Test Server Time
30 Jul 2024 18:15:08 EDT (-0400)
  Re: Texture Baking Test  
From: stbenge
Date: 30 Nov 2011 20:33:14
Message: <4ed6d95a@news.povray.org>
On 11/30/2011 5:53 AM, Jim Holsenback wrote:
> On 11/29/2011 09:36 PM, Samuel Benge wrote:
>> Hi,
>>
>> Here's an effort at baking illumination and patterns into a mesh.
>
> Nice job Sam ... I'd been avoiding the texture baking (mesh_cam)
> feature, but now I'm inspired to give it a try.

You should do so, Jim; it's not as difficult as it seems at first 
glance. The black seams can be a problem, but they can be cleaned up 
without too much fuss.

> Sculptris is a cool
> application, I've been working off and on (mostly off) on a "creature"
> head ... guess it's time to dust that puppy off and finish it up ;-)

Even if you never post it (which I hope you will), it's worth the effort!


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