POV-Ray : Newsgroups : povray.binaries.images : First attempts at blurred reflection... : Re: First attempts at blurred reflection... Server Time
30 Jul 2024 12:22:54 EDT (-0400)
  Re: First attempts at blurred reflection...  
From: clipka
Date: 28 Nov 2011 18:31:06
Message: <4ed419ba$1@news.povray.org>


> Here's the correct table!

Yup, looks more like it :-)

As you may notice, turbulence doesn't add anything useful to it; neither 
does a bump value of >> 1. The latter is because it causes lots of rays 
to get reflected "into" the geometric object, which doesn't make sense, 
so POV-Ray's algorithm replaces them with rays reflected according to 
the unpertubed normal instead.


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