Am 22.11.2011 19:01, schrieb Jaime Vives Piqueres:
> OMG... after just trying the code, I'm fearing the attached image took
> days to render? :(
>
It was some time ago but I think to remember rendering time was about 3
hours - with an overclocked and well cooled i7 that is.
But I might very well have used different settings for the isosurface
and I think a recursion limit of only 8 and not 10, but I'm not sure.
Anyway this SDL function *is* slow (mostly because the recursion I
think) and it would be much faster by implementing the mandelbulb
function as iteration within POV-Ray itself. Should be fairly simple. In
case you are compiling POV-Ray from source and are interested I could
give it a try and send you a patch?
-Ive
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