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On 22/11/11 12:43, Ive wrote:
> Yeah, Mandelbulber is fun!
Too fun, I would say... I'm getting addicted.
> Maybe you are able to come up with some more interesting texture work
> than I did as I was mostly interested in the formula itself after
> having played with Mandelbulber.
>
> This is my try on doing it within POV-SDL. It needs some toying
> around with the isosurface parameters (and the iteration limit) for
> closeup views.
OMG... after just trying the code, I'm fearing the attached image took
days to render? :(
--
Jaime
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