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>>> So that's where povray excels at, huh? Spheres and infinite planes.
>>
>> More like "anything with a tractible mathematical description". It's
>> amazing what you can do with a handful of isosurfaces...
>
> You didn't answer my question. :)
You said "is povray only good at spheres and planes?" And I pointed out
that, no, it's good at far more than that.
> But yeah, abstract art and landscapes are possible with isosurfaces. And, hey!,
> almost as slow as non-gpu unbiased renderers.
Well nobody is *forcing* you to use POV-Ray. :-P
> But call me when you have the proper isosurface functions for a car, a spoon or
> an animal.
Since I can't draw those anyway, it's kind of moot to me...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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