POV-Ray : Newsgroups : povray.off-topic : Povray: the benefits : Re: Povray: the benefits Server Time
29 Jul 2024 16:33:47 EDT (-0400)
  Re: Povray: the benefits  
From: Orchid XP v8
Date: 7 Nov 2011 11:01:22
Message: <4eb800d2$1@news.povray.org>
>>> So that's where povray excels at, huh? Spheres and infinite planes.
>>
>> More like "anything with a tractible mathematical description". It's
>> amazing what you can do with a handful of isosurfaces...
>
> You didn't answer my question. :)

You said "is povray only good at spheres and planes?" And I pointed out 
that, no, it's good at far more than that.

> But yeah, abstract art and landscapes are possible with isosurfaces.  And, hey!,
> almost as slow as non-gpu unbiased renderers.

Well nobody is *forcing* you to use POV-Ray. :-P

> But call me when you have the proper isosurface functions for a car, a spoon or
> an animal.

Since I can't draw those anyway, it's kind of moot to me...

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.