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On 10/7/2011 15:04, Orchid XP v8 wrote:
> No - that's just poor program design. Everybody has that... ;-)
Actually, I think it stems from programmers targeting in-house experts.
Remember that Blender started as a custom program.
Ever see a level-builder tool for a game that wasn't expecting to release
the level-builder tools? They're nightmares too, because it was easier to
teach the 10 people using it what the hotkeys were than it was to design
something usable.
--
Darren New, San Diego CA, USA (PST)
How come I never get only one kudo?
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