POV-Ray : Newsgroups : povray.off-topic : Is this the end of the world as we know it? : Re: Is this the end of the world as we know it? Server Time
30 Jul 2024 18:22:45 EDT (-0400)
  Re: Is this the end of the world as we know it?  
From: Stephen
Date: 7 Oct 2011 15:10:35
Message: <4e8f4eab$1@news.povray.org>
I'll top post as I'm sure nobody wants to read all that again.

What do you mean?

On 07/10/2011 6:51 PM, Patrick Elliott wrote:
> On 10/7/2011 1:47 AM, Invisible wrote:
>>> But then it (unreasonably) pisses me off watching some other people use
>>> their computers. Their slow deliberate use of the mouse and context menu
>>> makes me want to shove them aside and drive myself. Lord! I'm getting to
>>> be a crusty old man. :-)
>>
>> No, that was already annoying me 20 years ago...
> Sigh.. You people are the cause of things like Blender being a damn
> nightmare of hotkeys you have to memorize to do shit, even in the new
> version, instead of a damn toolbar, and controls that are in places that
> make some slight sense. Though.. I suppose it is marginally better than
> K-3D, which seems to use the toolbar to insert animation elements, while
> using a right click menu for the "actual" build functions (with
> identical names)... I mean, how the frak are you supposed to scroll
> through 900 damn menu items to find something, often with some bizarre
> name, instead of using the toolbar to just pick the "bend this"
> function? I seriously wonder some times about the sanity of the people
> that write some of these applications.
>
> Still. For someone that doesn't have enough money to shell out $4,000 in
> software, to get the applications that are the top line out there, I ask
> just one question, "Why they hell isn't there anything that comes even
> 'vaguely' close to Rhinoceros?" At least Photoshop has both Gimp, and
> the cheaper, but still not free, but close enough, Paintshop Pro. But,
> you want Nurbs... Good luck finding one that fully supports it, and
> isn't an, "all in one, so we do everything incompletely, and in the most
> confusing way possible", application.
>
> And, somehow, using Wings, just isn't going to be real fun. The only up
> side is, I am looking for one to export to a non-nurbs mesh, and/or
> directly to Collada (or how ever its spelled), because Linden Labs
> "finally" got off their asses and supported mesh imports, instead of the
> nightmare displacement map idiocy they called "sculpties", and everyone
> else called "prim torture". lol


-- 
Regards
     Stephen


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