From the other border of the River Yann, Gancaloon is going to look
something like this.
Water material based on code by Trevor Quayle; landscape patterned
texture based on code by Jaime Vives Piqueres.
My next problem now is this. I have an image_map for texturing the
roads, mostly transparant and which layers nicely over another texture,
except... if I use this patterned texture I cannot layer over it! I have
tried patterning the image_map but to no useful result. Any smart idea
you want to share? ;-)
Thanks!
Thomas
Post a reply to this message
Attachments:
Download 'gancaloon_08a.png' (560 KB)
Preview of image 'gancaloon_08a.png'
|