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On 2011-08-08 10:33, Warp wrote:
> He presented the argument completely seriously. I don't understand why
> some people honestly think that's any kind of justification. It's not like
> playing a computer game is necessary for anything at all. I don't understand
> by what logic if you can't afford a game, it's ok to pirate it. What kind
> of sense does that make?
I think that, to an extent, it relates to the ability to reproduce the
game/music/movie/whatever losslessly, an unlimited number of times. It
throws a wrench in the supply-and-demand model, because supply becomes
infinity. It makes the actual-value of the product 'zero'.
It's part of why it's so hard to get any money for a digital drawing
you've made; value lies in uniqueness. Even if you make 1,000,000
prints of a drawing, those are numbered and you can sell the physical
item for more than a copy of the digital file, even though the image is
the same (and, for all intents and purposes, what is supposedly being
bought).
--
Tim Cook
http://empyrean.sjcook.com
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