On 06/28/2011 12:50 PM, posfan12 wrote:
> On 4/10/2011 8:38 AM, Le_Forgeron wrote:
>> See p.general : a challenge of sorts
>>
>> Recreating the image (provided scene is free of rights, update& change
>> as you wants)
>>
>> There is room for improvements.
>>
>> comment the arealight's line for a very quicker render (but stronger
>> shadows)
>
> The scene looks dated, IMO. Maybe we could come up with something new?
>
How's this for a different approach ... I actually like this! It's just
an intersection slice of the distribution logo repeated using an
adaptation of the helix solution that Le_Forgeron posted a while ago.The
text and "helix-logo" object are textured together so the text gets it's
pigment from the depth position. The background uses Sam's OTO (Odd
Tiles Object) macro. Comments appreciated.
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