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On 22/06/2011 04:45 PM, Darren New wrote:
> On 6/22/2011 1:07, Invisible wrote:
>> Indeed, a great many graphical tasks parallise very well.
>
> Pretty much anything computed by atoms parallelzixes well. Sound
> algorithms, video algorithms, image algorithms, mapping algorithms, etc.
Not sure what the difference between "video algorithms" and "image
algorithms" is, but you can add "kinetic simulations" to the list...
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