POV-Ray : Newsgroups : povray.off-topic : Three guesses why : Re: Three guesses why Server Time
29 Jul 2024 18:29:42 EDT (-0400)
  Re: Three guesses why  
From: Warp
Date: 21 Jun 2011 13:41:44
Message: <4e00d7d8@news.povray.org>
Invisible <voi### [at] devnull> wrote:
> OK. So the early ones were entirely hard-wired. They're still using 
> parallel processing to solve a real-world problem. My point was that 
> some kinds of algorithms are very easy to solve with parallel processing.

  Scanline rendering is easy to parallelize because all the pixels can be
rendered independently of each other (not unlike raytracing).

-- 
                                                          - Warp


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