POV-Ray : Newsgroups : povray.off-topic : Three guesses why : Re: Three guesses why Server Time
29 Jul 2024 18:26:13 EDT (-0400)
  Re: Three guesses why  
From: Invisible
Date: 21 Jun 2011 03:55:44
Message: <4e004e80$1@news.povray.org>
On 18/06/2011 12:55 PM, Warp wrote:
> Invisible<voi### [at] devnull>  wrote:
>> Quite. GPUs have been merrily parallising a large class of important
>> algorithms for decades now.
>
>    I wonder what gives you that impression.
>
>    The first GPU to support programmable shaders was the GeForce 3 Series,
> released in 2001.

OK. So the early ones were entirely hard-wired. They're still using 
parallel processing to solve a real-world problem. My point was that 
some kinds of algorithms are very easy to solve with parallel processing.


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