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On 5/21/2011 4:02 AM, Stephen wrote:
> On 20/05/2011 8:13 PM, Samuel Benge wrote:
>> OK, here's a quick test. I haven't researched the subject much, just
>> found an
>> image and processed it into a height map. The top one uses constructive
>> beveling, the bottom one, destructive. Tell me what you think. I can
>> add extra
>> borders or whatever...
>
> Excellent Sam, the combined image is top class.
> I had been thinking something more along the lines of
> http://www.tinceilingtile.org/wp-content/uploads/2010/10/Decorative-Ceilings.jpg
>
> Or
>
http://2.bp.blogspot.com/_OthT1uwNPBs/TIriWxVehPI/AAAAAAAACqQ/bGHQ7KaqF7s/s1600/NM1.jpg
>
>
> Your work is more suited for an interior as it is so good.
I'll try making a cloister's ceiling, as it seems more interesting
without being too busy. If it doesn't get included in the scene, I'll
just find some other use for it :)
What's more important at this point? Saving parse time, render time or
memory?
I must say, Jacobean architecture is very nice. Who knows how the
modernist movement ever took hold :S
Sam
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