POV-Ray : Newsgroups : povray.binaries.images : Persistence of Vision : Re: Persistence of Vision Server Time
31 Jul 2024 12:18:14 EDT (-0400)
  Re: Persistence of Vision  
From: Jim Holsenback
Date: 16 May 2011 20:35:38
Message: <4dd1c2da@news.povray.org>
On 05/10/2011 04:02 AM, Thomas de Groot wrote:
> "Jim Holsenback"<jho### [at] povrayorg>  schreef in bericht
> news:4dc7c98c@news.povray.org...
>> I've had to abandon the notion of having the character up close to the
>> camera, and this version is the result of a typo, that sent me in
>> another direction. Now I have to come up with something different to
>> work the pov logo into the scene (it was in the orb the character is
>> holding) ... also thinking of getting rid of the stairs.
>
> Not bad  ;-)
>
> I like the new positions of the figures. They achieve a better balance in
> the overall perception of the scene. I understand your doubts about the
> stairs. However, getting rid of them will leave the wall quite featureless.
> You will need something to break the monotony, e.g. a gate to the outside or
> to another courtyard. Is the fountain in the courtyard coming back? That
> would influence what you intend to do with the wall.
>
> Thomas

I think I like this set up a bit better ... I see tho that I need to do 
some work on the ceiling in the background structure. The radiosity is 
reaching a bit to far back into the room, it needs to be a bit darker to 
make it appear deeper that it really is. The wall's look OK because it's 
pigment is only 20% of the outside color, maybe a gradient on the 
ceiling will get me where I want it to be. I also found a couple of 
light leaks that were causing some hot spots.


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