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Am 14.05.2011 18:34, schrieb Darren New:
> On 5/14/2011 0:40, Warp wrote:
>> For example, in C the only way to make an explicit cast is using the
>> syntax "(type) variable". However, C++ added the possibility of writing
>> such casts as "type(variable)". This allows for 'type' to not only be a
>> basic type, but also a class (in which case it would be a constructor
>> call).
>
> That's cool. I'm still not sure whether to like C++ or hate it. ;-)
>
> So what's the static_cast<...> bit all about, then? Is that just
> something easy to grep for, or does it have different semantics than a
> regular cast?
"5.2.9 Static cast [expr.static.cast]
1 The result of the expression static_cast<T>(v) is the result of
converting the expression v to type T. If T is a
reference type, the result is an lvalue; otherwise, the result is an
rvalue. Types shall not be defined in a static_cast.
THE STATIC_CAST OPERATOR SHALL NOT CAST AWAY CONSTNESS (5.2.11)."
(emphasis added)
I.e. the static_cast of a const pointer remains a const pointer. It is
therefore a good idea to always use static_cast instead of a classic
cast, as it prevents accidental "stripping" of the const property;
consider, for instance, the following code:
void foo(int* x);
void bar(void* x) {
...
foo((int*)x);
...
}
Now assume the code is refactored to use const qualifiers, but for some
reason the cast in the call to foo() goes unnoticed:
void foo(const int* x);
void bar(const void* x) {
...
foo((int*)x);
...
}
Now assume a functionality change requires foo() to modify its parameter:
void foo(int* x);
void bar(const void* x) {
...
foo((int*)x);
...
}
The code still compiles, so it goes unnoticed that the function
signature of bar() is now actually wrong.
If the original code author had used static_cast instead, the mistake
would have been detected by the compiler, as the following code raises
an error due to mismatching const qualifiers:
void foo(int* x);
void bar(const void* x) {
...
foo(static_cast<int*>x);
...
}
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