POV-Ray : Newsgroups : povray.binaries.images : Persistence of Vision : Re: Persistence of Vision Server Time
31 Jul 2024 14:31:28 EDT (-0400)
  Re: Persistence of Vision  
From: Jim Holsenback
Date: 26 Apr 2011 05:36:11
Message: <4db6920b$1@news.povray.org>
On 04/26/2011 04:22 AM, Stephen wrote:
> On 25/04/2011 10:57 PM, Jim Holsenback wrote:
>> Awesome mate! I can't wait to fit this into the scene.
>
> If you like it, it might be better if I gave you the OBJ file so that
> you could subdivide the dress if needed. Also I think that I overdid the
> wind (she looks as if she is wearing a bustle) so I will redo it.
> Do you want any particular facial expression?
> When you have decided on the position of the model in the scene I could
> make her look at a POI. (?)

They only thing that stuck out to me was the size of the orb/sphere ... 
as long as I'd be able to find/play with that mesh by itself 
(scale/finish/transform) I'll leave the fine details up to you ... maybe 
the obj file might be better format

>
>> I've made some
>> strides with the lighting and radiosity ... LOL I just /might/ be able
>> to dial that in myself ;-) ...
>
> I found out that you can't use a default texture with an ambient of 1 in
> the scene. It took me ages to find out what was wrong with it.
>
>> I just finished what looks like the last
>> of the positional fine tuning, but I looks like I'm in for some long
>> render times from now, so hang tough and I'll do my best.
>
> As long as it's done before the release. ;-)
>

Yep that's what I'm shooting for


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