POV-Ray : Newsgroups : povray.binaries.images : Persistence of Vision : Re: Persistence of Vision Server Time
31 Jul 2024 02:24:30 EDT (-0400)
  Re: Persistence of Vision  
From: Paolo Gibellini
Date: 21 Apr 2011 05:33:33
Message: <4daff9ed@news.povray.org>
>Samuel Benge  on date 20/04/2011 20:07 wrote:
> Paolo Gibellini<p.g### [at] gmailcom>  wrote:
>>> Samuel Benge  on date 19/04/2011 23:24 wrote:
>>> Me too. I brightened the sunlight, changed the area_light settings and made the
>>> floor into actual tiles. Attached is a sample of the new macro.
>>>
>
>> Cool.
>> It'similar to my generator done for tc-rtc competition, but your code is
>> more elegant.
>> ;-)
>> Paolo
>
> Wow, I should check in over there more often. Great work! What are the technical
> details of how it operates, if you don't mind my asking, Paolo?
>
> It's one of those things I keep coming back to: how to make irregular bricks? A
> very interesting, but difficult subject...
>
Thank you, Sam, but the bricks are simple isosurfaces.
The sources are in p.t.s.
;-)
Paolo


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