POV-Ray : Newsgroups : povray.binaries.images : Persistence of Vision : Re: Persistence of Vision Server Time
30 Jul 2024 22:28:19 EDT (-0400)
  Re: Persistence of Vision  
From: Jim Holsenback
Date: 19 Apr 2011 08:35:47
Message: <4dad81a3$1@news.povray.org>
On 04/18/2011 11:22 PM, Samuel Benge wrote:
> Jim Holsenback<jho### [at] povrayorg>  wrote:
>>
>> Hey this is really starting to take shape! I merged your
>> changes/additions and I've started to develop the next level. I think
>> I'm going to be able to duplicate the previous layer and just move it up
>> one level (background smaller arches) ... first I squared away the 3
>> near background level ups ... they are now at 5,6, and 7 respectively.
>
> It's looking good. Would a portcullis or some other open gate be doable? The
> area seems kind of closed-in. Of course, there would need to be a backdrop, but
> I'd be willing to throw some mountains out there.

Yes this closed in look was something I'd already been thinking about 
... I'm still working on the 2nd tier arches. It duplicates easily in 
the vertical as well I think that will be the 3rd tier as well.

I need a platform for the hoist to position the "P" so I was thinking of 
bringing a copy of the 2nd tier down into the court-yard, but I don't 
know how it will look

> Oh yeah, and since this will be a relatively small render, why not have some
> isosurface foliage somewhere, like in the corners or on the tiers? They might
> need to make use of radiosity importance sampling, but this scene is all about
> new features, right :)

Yes plants, urns that kind of stuff for the tiers ... that reminds me I 
need to do some edge work there


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