scott <sco### [at] scott com> wrote:
> I disagree that the amount
> of CPU RAM has any significant influence on the graphics possible.
And I explained you why it does: Even if the GPU has its own dedicated RAM,
you can't put the entire scene in it, especially with humongous open sandbox
games. You have to be selective about what you send the GPU to render. The
CPU makes the decision on what to render and with what LOD level. And it
obviously makes this decision based on what it as on its own RAM.
The more RAM you have, the more and higher-definition scene data you can
have at a time to tell the GPU to render.
--
- Warp
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