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Invisible escreveu:
>> Why wait for a great sunny day to shoot when your digital sun and blue
>> sky look better with no sign of smog?
>
> I think the difficulty of waiting for a sunny day is utterly eclipsed by
> the sheer intractability of rendering realistic smoke, flames, dirt,
> surf...
I'm seeing realistic enough smoke, flames and dirt in games these days,
let alone in movies...
--
a game sig: http://tinyurl.com/d3rxz9
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