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scott <sco### [at] scott com> wrote:
> The CPU is routinely used for graphics effects in the PS3, here's the
> first reference I could find via google:
> "We're doing all the post-processing effects on the Synergistic
> Processing Units." Screen Space Ambient Occlusion for example, was done
> completely on the SPUs"
> http://en.wikipedia.org/wiki/Uncharted_2:_Among_Thieves#Graphics_and_technology
Well, I suppose that if the CPU has direct fast access to the different
GPU buffers, it could be used for that purpose.
--
- Warp
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