POV-Ray : Newsgroups : povray.off-topic : It had to happen again... : Re: It had to happen again... Server Time
30 Jul 2024 08:26:29 EDT (-0400)
  Re: It had to happen again...  
From: Warp
Date: 1 Apr 2011 06:56:06
Message: <4d95af45@news.povray.org>
scott <sco### [at] scottcom> wrote:
> Yeh, this is the main point I was wondering about, apart from graphics, 
> what sort of data might a game need to store that runs in to several 
> hundred MBs?  I couldn't think of anything straight away.

  The scene geometry cannot be loaded all at once onto the GPU RAM if the
scenery is huge (which is the case at least with open sandbox games and even
non-sandbox ones if the scenery is very detailed). The scenery has to be
loaded dynamically as the player moves. The more RAM you have, the less
loading needed and the faster the game.

-- 
                                                          - Warp


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