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> I just noticed that things on the PS3 seem less ... shiney. :-) Like,
> there's much more detail in batman's cape on the xbox than the ps3, from
> what I can notice without having them physically side-by-side. Maybe the
> dev tools for that sort of thing are easier on the xbox, so more work
> goes into making it prettier. Or it might just be my imagination. :-)
I haven't played on the xbox360 very often (I don't own one) but my
impression is games on the PS3 use motion-blur and depth-of-field
approximation effects more. Maybe the devs are just trying to find ways
to use up the spare CPU cores, but often it makes the game look quite
bad in still shots, when you can see that they are just faking the effects.
Mind you, apart from the shadows (why use low resolution shadow map
textures in such a polished game??), Gran Turismo 5 is beautiful.
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