|
![](/i/fill.gif) |
On 03/30/2011 11:53 AM, Mr wrote:
> Hi,
> Nice picture Jim,
Hey ... thanks Maurice. It was inspired by the example image I saw at
the bottom of the blender->povray exporter project wiki.
> I'm glad Blender is getting a little attention. You're getting the grips of it?
Yes Blender is a great tool ... between projects I tried to move forward
with a light house (Peggy's Cove) that I've been doing in blender. After
a brief absence I was shocked at all I'd forgotten, but it quickly came
back ;-)
> About its sculpting abilities, Blender is useable with multi resolution
> sculpting in official versions, but for clay like, on the fly, subdivision, then
> Test builds must be used. You can get some here (spot Fasthary builds, and there
> are PTex experiments too):
> http://www.graphicall.org/builds/
Thanks for the clarification ... and the link. I'll have to check it
out. I like bleeding edge/preview stuff!
Jim
Post a reply to this message
|
![](/i/fill.gif) |