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On 3/25/2011 2:17 AM, Paolo Gibellini wrote:
> >stbenge on date 24/03/2011 20:06 wrote:
> [...]
>>
>> Attached is an image showing how it was turning out. It's not too bad,
>> better than no bubbles at all I suppose ;)
>>
>> Sam
>
> Very convincing, Sam!
Thanks for seeing past the bland scene settings :) It would look much
nicer set against a partly cloudy summer sky...
> It was generated by Pov code or with an external program?
> Paolo
It's 100% POV :)
Around the same time I was trying to use SurfaceEvolver to manipulate
meshes. SE makes really great minimal surfaces, but it's very difficult
to generate meshes it can read... I never got very far :(
So I think I'll stick to using blobs, which are are easier to code and
faster to render. Hopefully I can make some improvements on the setup
soon...
Sam
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