POV-Ray : Newsgroups : povray.binaries.images : Proof of concept: Edge detector (as pattern), sort of : Proof of concept: Edge detector (as pattern), sort of Server Time
30 Jul 2024 18:22:29 EDT (-0400)
  Proof of concept: Edge detector (as pattern), sort of  
From: Le Forgeron
Date: 16 Mar 2011 07:15:25
Message: <4d809bcd@news.povray.org>
Edge detector (as pattern), sort of.

Just a quick (and bad) test, 100% SDL, 100% CSG.

Ambient & Diffuse : <1,0>,<1/2,1/2>,<0,1>

I do not like:
 - it's not a map (and a map cannot be used)
 - the distribution in space (crude square/line are visible)
 - it uses a lot of objects, hence memory!
 - the sampling is limited at 256 entries... here with 125.

How ? so far just with average pattern and many object patterns (with a
bit of translate).





-- 
Software is like dirt - it costs time and money to change it and move it
around.

Just because you can't see it, it doesn't weigh anything,
and you can't drill a hole in it and stick a rivet into it doesn't mean
it's free.


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Preview of image 'proximity0.png'
proximity0.png

Preview of image 'proximity1.png'
proximity1.png

Preview of image 'proximity2.png'
proximity2.png


 

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