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On 12/03/2011 8:40 PM, Robert McGregor wrote:
> Stephen<mcavoys_at@aoldotcom> wrote:
>> The image does seem to be missing something. That's a problem with SSLT,
>> it is back to the days of slooow renders. :-(
>
> I agree, that's why I further developed my multipass render tricks this last
> weekend. The technique allows you to render the subsurface pass separately,
> without radiosity or area lights and it's then pretty fast, even with focal
> blur.
>
> Then you can render the regular shot without subsurface, but with radiosity,
> area lights, etc. and just screen the subsurface pass on top. It's a HUGE
> render-time saver.
>
That sounds a great time saver. At the moment I'm rendering a Poser Mesh
at 14 PPS and that's without area lights or radiosity.
I think I must have the settings wrong. :-(
Well tomorrow will show how it comes out. (I hope)
--
Regards
Stephen
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