POV-Ray : Newsgroups : povray.binaries.images : Randomized orientation of pattern instances: an infinite procedural texture : Re: Randomized orientation of pattern instances: an infinite proceduraltexture Server Time
31 Jul 2024 00:24:18 EDT (-0400)
  Re: Randomized orientation of pattern instances: an infinite proceduraltexture  
From: stbenge
Date: 9 Mar 2011 14:47:44
Message: <4d77d960@news.povray.org>
On 3/8/2011 2:28 AM, Jaime Vives Piqueres wrote:

>> On 3/7/2011 3:35 PM, Ive wrote:
>>> Am 07.03.2011 07:30, schrieb Samuel Benge:
>>>
>>> The image looks awesome and your technique sounds awesome -
>>> especially as I do not understand a word ;)
>>
>> Sometimes I think it would best if I didn't attempt to describe these
>> things :P
>
> Nah... they just don't understand the bengenese language: I got it at
> first reading... ;)

You're a man of many talents :)

> Seriously, this time I have some understanding of what you have done,
> as I did try something similar with the cells pattern some time ago, but
> with much inferior results.

There are different levels of quality... I'm currently making progress 
on a second approach involving Tek's Blended Cells. It's faster than the 
first method but the regions are interpolated, not max()ed together. The 
result is slightly different, though I can't say if it's better or worse...

~Sam


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