|  |  | >> - The system is supposedly insanely reliable. People toss around "nine
>> 9s up-time" as if this is some sort of experimentally verified *fact*.
>
> That uptime claim is probably not based on reliability, but on the
> ability to hot-swap code at runtime.
It's probably based on what the system was *designed* to do, rather than 
any *actual* measurement of its reliability.
> Without such a feature, even the
> most reliable computer system (hardware + software) will have
> considerable downtime now and again just for the sake of updating the
> software.
Well, that's true enough. But Erlang is hardly the only system to allow 
you to dynamically load code. Even C lets you do that, if you're 
masochistic enough...
> As for reliability, with Wings 3D being written in Erlang I'd say
> apparently you can write unstable code in Erlang, too.
I didn't find Wings unstable. Incomprehensible, sure. But unstable? No, 
not really.
Besides, writing unstable code is easy. It's writing *stable* code 
that's hard. ;-)
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