POV-Ray : Newsgroups : povray.binaries.images : Randomized orientation of pattern instances: an infinite procedural texture : Re: Randomized orientation of pattern instances: an infinite procedural texture Server Time
30 Jul 2024 18:12:33 EDT (-0400)
  Re: Randomized orientation of pattern instances: an infinite procedural texture  
From: Thomas de Groot
Date: 7 Mar 2011 03:07:12
Message: <4d749230$1@news.povray.org>
"Samuel Benge" <stb### [at] hotmailcom> schreef in bericht 
news:web.4d747b835109701b942c68130@news.povray.org...
> [...]
> In this way, an infinite texture is produced from just a few images, and 
> it
> doesn't exhibit the usual repetition present when using straight 
> image_maps.
> Common elements still show up regularly, but new images can be tossed into 
> the
> array until it's too hard to tell anymore.
>
> Unfortunately, the input pattern is sampled 9 times. For each of those 9 
> times,
> the cells pattern is sampled 3 times and another function is used two 
> times
> (9*(3+2))... so it renders slowly :(

I have often dreamed of something like this, Sam. This is a perfectly 
beautiful result and who cares if it renders slowly? ;-)

One more limb to your impressive POV applications tree!

Thomas


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