POV-Ray : Newsgroups : povray.binaries.images : SSLT Dragon : Re: SSLT Dragon Server Time
31 Jul 2024 04:21:07 EDT (-0400)
  Re: SSLT Dragon  
From: Alain
Date: 5 Mar 2011 13:15:51
Message: <4d727dd7$1@news.povray.org>

> Mike Raiford<"m[raiford]!at"@gmail.com>  wrote:
>> Final render:
>
> Nice!
> Why is the reflection of the sphere not affected by the depth of field though?
> Looks wrong to me...
>
>
>

Physicaly acurate.
The depth of field for the reflection is NOT it's visual location on the 
ground, but the full distance of the object-reflective surface-camera path.

Post process focal blur does it wrong as it ignore part of the effective 
distance.

You are probably to used to the post process inacurate results.



Alain


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