POV-Ray : Newsgroups : povray.binaries.images : SSLT Dragon : Re: SSLT Dragon Server Time
31 Jul 2024 08:31:53 EDT (-0400)
  Re: SSLT Dragon  
From: Stephen
Date: 4 Mar 2011 06:55:16
Message: <4d70d324@news.povray.org>
On 04/03/2011 11:14 AM, Jim Holsenback wrote:
> On 03/04/2011 12:32 AM, Mike Raiford wrote:
>> On 3/3/2011 10:23 PM, Mike Raiford wrote:
>>
>>> Umm... [Looks around, whistles innocently ....]
>>
>> I'm not, NOT rendering SSLT checkered spheres over checkered planes....
>>
>> Mosaic preview, 1920x1080, downsized. On final pass.
>
> far be it for me to buck tradition (checkered planes) but has anyone
> tried the tiling pattern?
>

Not me. I'll probably wait until Bishop3D supports it after 3.7 is released.

> http://wiki.povray.org/content/Documentation:Reference_Section_5.5#Tiling
>

It wasn't you who wrote that, was it?

May I suggest something like:

"For each pattern, each individual tile of the pattern has the same 
bevelling as the other tiles in that pattern, allowing regular caulking 
to be defined. For a pattern with N kind of tiles, the main 
colour/texture of the tiles are at x/N (with x going from 0 to N-1), and 
the extreme colour/texture caulk for these tiles are at (x+1)/N, the 
bevel covering the range between these two values.

Each tile has a side which is exactly one unit long. The tiles extend 
infinitely in the +y and -y directions and if no map is specified then a 
default grey map is used."

That may be wrong and an example would help as the maths is not easy for 
me to visulise.

(Everyone's a critic and you've done a power of good work on your own.)

-- 
Regards
     Stephen


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