POV-Ray : Newsgroups : povray.binaries.images : Die, cast : Re: Die, cast Server Time
31 Jul 2024 00:31:40 EDT (-0400)
  Re: Die, cast  
From: clipka
Date: 23 Feb 2011 14:30:27
Message: <4d656053$1@news.povray.org>
Am 23.02.2011 13:11, schrieb Jim Holsenback:
> no kidding ... why is that with isosurfaces the render times skyrocket
> (besides the obvious isosurface slow downs) ...

Actually it /is/ the obvious isosurface slow downs. SSLT is very 
intersection-test-intensive, and that's exactly where isosurfaces suck.

> should i expect similar performance with updated method?

Yup. Updated stuff includes bugfixes & an easier-to-use syntax, but no 
performance improvements yet.


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