POV-Ray : Newsgroups : povray.binaries.images : poly 16 : Re: poly 16 Server Time
30 Jul 2024 22:25:54 EDT (-0400)
  Re: poly 16  
From: Le Forgeron
Date: 19 Dec 2010 13:36:34
Message: <4d0e50b2@news.povray.org>
Le 18/12/2010 19:54, Le_Forgeron nous fit lire :
> From Jaap Frank in p.b.scene-files
> 
> part of it are noisy. I need to probably to
> adjust some settings in the solver & poly code (if it can fix something
> at all)

A good symbolic expander:

http://xrjunque.nom.es/precis/polycalc.aspx

(does not provide fractions, alas!)

All I know is piercing holes in sphere like torus
(z^2 + (x^2+y^2-1)*h1*h2...)

with h[1..] the hole : ((x-c.x)^2+(y-c.y)^2 -r^2)
c: coordinate of center
r: hole radius

last picture is 16th order.


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