"Alain" <aze### [at] qwertyorg> schreef in bericht
news:4c9a5372$1@news.povray.org...
> collect on enable photons to show on the object's surface. On a glass
> object, most of the time, it's a waste.
>
> You have a glass window pane. Is it set to passthrough? You may have to
> many photons if the window is set as a target. It may also prevent
> photons from reatching the glass if not set as a target.
> Also, set the curtains as passthrough.
>
> The photons block for the light_source is optional defaulting to
> photons{refection on refraction on area_light off}
> You usualy don't need to change it.
>
I did a number of corrections and changes to my settings. The result of
photon mapping seems good to me (note: no aa here).
Thomas
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