POV-Ray : Newsgroups : povray.binaries.images : rounded_lsweep, an object macro : Re: rounded_lsweep, an object macro Server Time
31 Jul 2024 02:21:49 EDT (-0400)
  Re: rounded_lsweep, an object macro  
From: stbenge
Date: 15 Jul 2010 12:23:28
Message: <4c3f3600@news.povray.org>
Thomas de Groot wrote:
> "stbenge" <myu### [at] hotmailcom> schreef in bericht 
> news:4c3dd9af$1@news.povray.org...
>> Cool! Thanks for looking beyond the horribly sterile image :) The macro 
>> does not perform any bounds checking to properly fit the arcs to the 
>> segments. Doing so would have been too complex. The current behavior 
>> actually gives you more control, I think.
> 
> It looks very reasonable to me indeed and useful for most cases I am sure. 
> Purists might want something more sophisticated, but generalist like me are 
> very happy with it!

Glad to hear it. The purists can be such snobs sometimes ;)

>> I can already think of a couple more useful macros based on this 
>> technique. Hopefully I can make progress on at least one of them, to 
>> finish a modeling project.
> 
> Waiting impatiently for further contributions ;-)

It all depends on how stuck I get. I found myself stumped for hours 
yesterday on a single problem. I finally found the solution by analyzing 
the problem carefully, but now I need the implementation... I ended up 
learning the basics of Coordinate Geometry to figure out the problem, 
since I was never taught higher math in school... I can make a line and 
find the y-intercept, but now I need to find it for three dimensions. If 
I take it a step at a time, the pieces should fall into place like they 
did for rounded_lsweep.


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