POV-Ray : Newsgroups : povray.binaries.images : Lego Helicopter 645 - Colouring Page : Re: Lego Helicopter 645 - Colouring Page Server Time
31 Jul 2024 08:31:13 EDT (-0400)
  Re: Lego Helicopter 645 - Colouring Page  
From: Thibaut Jonckheere
Date: 18 Jun 2010 17:26:31
Message: <4c1be487@news.povray.org>
PS : to reduce aliasing (visible on some parts of your helicopter), one 
simple effective technique (in addition to parameters like +a0.0 +am2 
+r3 ...) is to render the picture on a larger size, and then rescale 
with some image manipulation tool. Usually, render time is not a problem 
with this kind of picture, so it is possible to render very large images.


Thibaut



> 
> Hello,
> 
> I have not been very active recently, but I'm happy to see that PovEdge 
> is used ! And happy too that other people are developping alternative 
> techniques (go on Sam :-) !)
> 
> Transparent objects should be ok with PovEdge : just give a fully 
> transparent texture to the windshield (like rgbt 1), and you should be 
> able to see the edges of the objects behind it (I have done that many 
> times for the windshield and windows of cars).
> 
> For the problem with the droid head (some message further in the 
> thread), did you try reducing the threshold for the crease edges 
> (parameter EdThresh) ? Btw on your picture, the silhouette edges seems 
> that have a color lighter than black, is this on purpose ?
> 
> 
> Thibaut
> 
> 
> 
> 

>> Hello everyone!
>>
>> I've created another Lego colouring page based on the Police 
>> Helicopter set 645.
>>
>> This image was created using a combination of MLCAD, LdrDat2Dxf (by 
>> Rolf Redford), PoseRay, POV-Ray 3.6 and the PovEdge macro (by Thibaut 
>> Jonckheere).
>>
>> I created the black and white image by setting all the objects to 
>> white, and then used the "outdoor radiosity" option from PoseRay. I 
>> had to add a couple of extra light sources to saturate the image with 
>> light. I had some problems trying to maintain the transparency of the 
>> windscreen, but happy with it for now (I'm not sure how the PovEdge 
>> macro copes with transparent objects - perhaps I need to do some more 
>> experiments).
>>
>> Does anyone have any other tricks for creating these kind of images 
>> (i.e. rendering shape outlines of 3d objects)?
>>
>> You can download printable PDF's and other 3D model formats, including 
>> POV-Ray scene files at the following links.
>>
>> http://www.pearse.co.uk/lego/colouring/helicopter/
>> http://www.pearse.co.uk/lego/models/helicopter/
>>
>> Bye for now
>>
>> Reuben
>> reu### [at] pearsecouk
>>
>>
>>
>> ------------------------------------------------------------------------
>>


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