POV-Ray : Newsgroups : povray.binaries.images : Ghurghusht: artifacts at dawn : Re: Ghurghusht: artifacts at dawn Server Time
31 Jul 2024 08:32:31 EDT (-0400)
  Re: Ghurghusht: artifacts at dawn  
From: Jörg 'Yadgar' Bleimann
Date: 14 Jun 2010 10:19:56
Message: <4c163a8c$1@news.povray.org>
High!

On 06/13/2010 04:42 PM, Alain wrote:

> No. The problem is not the location nor the planet itself, BUT the
> location AND the dimention of the planet.
> You have very small distances with very large object. That's the
> problem: the /range/ of the scales.
>
> One way that you could possibly work around would be, when you get close
> enough to the geound that the planetary curvature becomes barely
> perceptible, to switch to a limited, flat-world, version of the planet.
> The part beyond the horizon can then be totaly droped, or replaced by a
> large sphere located totaly under and out of view WHEN it can have an
> effect on the scene. You may also be able to use a simple disk for that.
> The function of that disk would only be to provide a shadow for the media.

So even converting a, let's say 1 by 1 degree slice of the isosurface 
into a mesh2 and than using only this comparatively small (900 by 900 
vertices) mesh2 instead of the whole isosurface won't help?

See you in Khyberspace!

Yadgar


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