On 05/06/2010 05:29 PM, nemesis wrote:
> randomized proceduralized placement, randomized proceduralized mesh-based
> geometry, randomized proceduralized imagemap-based texturing (not
> necessarily in this one)... you're such a random procedural magician! :D
>
I love rand()!!! I use it even for things as bizarre as finding the camera
placement! ;)
--
Jaime Vives Piqueres
http://www.ignorancia.org
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