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> Am 15.04.2010 13:01, schrieb Stephen Klebs:
>> Here is another way of rounding edges of fonts. The method isn't very
>> innovative
>> or elegant but it's proven very versatile and useful and the results come
>> out
>> okay, at least for simple objects like icons, which is mainly what I use
>> it for.
>> It involves taking the outline of bezier curves -- exported from
>> Illustrator or
>> CorelDRAW with a macro -- and using the curve as the path for the
>> well-travelled
>> connect-the-dots, cones-and-spheres route. The sides are extruded with a
>> parallel, contour curve. The tricky part is telling the POV macro how to
>> cut out
>> the holes. I'll post the set of macros when I get a chance.
Ooh that looks nice!
"clipka" <ano### [at] anonymous org> wrote in message
news:4bc6ff01@news.povray.org...
>
> The nagging thing about this all is that TrueType fonts /are/ based on
> spline curves...
I had the same thought. Surely it wouldn't be hard to patch a text-to-spline
function into pov's code?
Of course, I'm actually a programmer by day so I should really try it
myself, but I just can't be bothered to do any coding outside work!
--
Tek
http://evilsuperbrain.com
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