POV-Ray : Newsgroups : povray.binaries.images : IRTC WIP : Re: IRTC WIP Server Time
31 Jul 2024 10:18:11 EDT (-0400)
  Re: IRTC WIP  
From: Tek
Date: 11 Apr 2010 08:16:09
Message: <4bc1bd89$1@news.povray.org>
Sure, I've just had a bit of a play with a test scene, here's a really good 
example of the artefact:


#include "rad_def.inc"

global_settings {
 assumed_gamma 1
 radiosity { Rad_Settings(Radiosity_IndoorHQ,on,on) }
}

background { rgb .5 }

plane { -z, -1 pigment { rgb 1 } finish { diffuse .9 ambient 0 } }

sphere { vrotate(y*.3+z,0*z), .1 pigment { rgb x } finish { diffuse 0 
ambient 4 } }
sphere { vrotate(y*.3+z,120*z), .1 pigment { rgb y } finish { diffuse 0 
ambient 4 } }
sphere { vrotate(y*.3+z,240*z), .1 pigment { rgb z } finish { diffuse 0 
ambient 4 } }


-- 
Tek
http://evilsuperbrain.com


"clipka" <ano### [at] anonymousorg> wrote in message 
news:4bc1a516$1@news.povray.org...
> Am 11.04.2010 06:00, schrieb Tek:
>> Here's a tweaked version with better radiosity and the aforementioned
>> bevelling. It looks much better but the radiosity has a strange artefact
>> around the brightly coloured things.
>
> Would you mind posting your scene code (or throwing together a minimal
> sample scene showing the effect)? I'd like to have a closer look at that
> issue.


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