POV-Ray : Newsgroups : povray.binaries.animations : Contact binary : Re: Contact binary Server Time
21 Jun 2024 16:25:09 EDT (-0400)
  Re: Contact binary  
From: Christian Froeschlin
Date: 16 Mar 2010 20:03:09
Message: <4ba01c3d$1@news.povray.org>
> This is a render of a contact binary system of the W Ursae Majoris type.

looks sleek! I'm not sure I'm getting the animation at the
intended aspect ratio though, both stars seem very elongated.
I think they should be more shaped like droplets, with the outer
halfs being mostly round, as in this roche lobe diagram:

   http://www.airynothing.com/high_energy_tutorial/sources/binaries.html

Also, they might be a bit too close and uniformly merged.
I think they would touch with a thinner streak of streaming
material which probably also looks different from the star.

> I haven't gotten around to animating the photosphere texture - would be handy to
> have some possibility of extending the procedural textures into the 4th
> dimension for animations.

The textures are really nice! For animating them you can
try the phase keyword (and set it based on the clock), that
will basically cycle through your color_maps.


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