POV-Ray : Newsgroups : povray.binaries.images : Isosurface landscape - any suggestions? : Isosurface landscape - any suggestions? Server Time
31 Jul 2024 06:15:16 EDT (-0400)
  Isosurface landscape - any suggestions?  
From: Jörg 'Yadgar' Bleimann
Date: 26 Feb 2010 17:18:24
Message: <4b8848b0@news.povray.org>
High!

While my machine closes in on the last few hundred frames of a 
3600-frame animation of an isosurface desert world, I started to ask 
myself how to achieve a more realistic surface relief. From high 
altitudes, my simple granite pattern mountains look fairly believable, 
but when rendering a scene from "pedestrian perspective" (as attached 
below), they look like soft undulating sand dunes rather than rugged 
mountains - and the outlines of land forms are very crude!

I would like to add some "ruggedness" while also keeping the lower 
altitudes smooth - how can it be done? Is it possible to use a 
texture_map also with isosurfaces?

See you in Khyberspace!

Yadgar


Post a reply to this message


Attachments:
Download '2010-02-22 ghurghusht, glatzer lacus from jawand insula, pedestrian view,take 1.jpg' (24 KB)

Preview of image '2010-02-22 ghurghusht, glatzer lacus from jawand insula, pedestrian view,take 1.jpg'
2010-02-22 ghurghusht, glatzer lacus from jawand insula, pedestrian view,take 1.jpg


 

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.