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waggy wrote:
> Here, a cylindrical coordinate transformation splits the power 8 'bulb at the
> seam, and unrolls it endlessly along the x-axis. It might make a nice cornice
> or something.
>
> It's called like this.
>
> isosurface{
> function{f_mandelbulb(y*cos(x),y*sin(x),z, mb_power_theta, mb_power_phi,
> int(mb_iterations-1), mb_rdiverge)}
> ....
> contained_by{box{<-100*pi,0,-1.2>,<2*pi,1.2,1.2>} }
> ....
> }
>
>
> ------------------------------------------------------------------------
>
And this is what everyone on the fractal forums is missing - artistic
modifications of the shape just for fun. I can see this type of mapping
producing some very interesting shapes!
I'm very much hoping that your f_mandelbulb() is included in the next
beta, so I can start playing with it. Using the df3 approach is limiting
the resolution for me too much now, and taking way too much time/space
for what can be done better this way.
I'd use the patch now, but don't have the ability to compile windows
builds, and I haven't had luck extending the expiration on home-compiled
linux builds.
Once the number of entries bug is fixed in color_map I'll post my
Fractint color map to pov color map converter, which will let you take
generated maps from ApoMap (and Apophysis itself). Should be a fun way
to get more coloring.
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