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> ... or use the "interpolate" keyword?
It's already using interpolate 1 (interpolate 2 was very slow and I couldn't
see much difference from this zoom), but as all voxels are either 0 or 255
you still get a very rough look.
> If you use tricubic interpolation, you may want to change your generator
> program though, to output not values 0 and 255, but something like 64 and
> 192,
Yeh good idea, I could do something clever in the df3 generator to output a
varying value depending on how "close" the voxel is to the border.
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