POV-Ray : Newsgroups : povray.binaries.images : 'Accidental' isosurface : Re: 'Accidental' isosurface Server Time
5 Nov 2024 01:22:05 EST (-0500)
  Re: 'Accidental' isosurface  
From: scott
Date: 20 Nov 2009 02:47:53
Message: <4b0649a9@news.povray.org>
> ... or use the "interpolate" keyword?

It's already using interpolate 1 (interpolate 2 was very slow and I couldn't 
see much difference from this zoom), but as all voxels are either 0 or 255 
you still get a very rough look.

> If you use tricubic interpolation, you may want to change your generator 
> program though, to output not values 0 and 255, but something like 64 and 
> 192,

Yeh good idea, I could do something clever in the df3 generator to output a 
varying value depending on how "close" the voxel is to the border.


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