High!
clipka wrote:
> As another option, with non-zero thickness media would be the most
> realistic way to go anyway.
Do you mean scattering media? I started experimenting with it, but
wonder how to use a density_map (which should use the cylindrical
pattern) with it... whatever overall scattering (while also having a
density_map) color I tried, I never got any visible density pattern...
See you in Khyberspace!
Yadgar
Now playing: Television Man (Talking Heads)
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