Ah, the beauty of errors... (see bottom left).
This is the "newdiffract.pov" sample scene, rendered with POV-Ray 3.6
vs. POV-Ray 3.7.0.beta.29 (but beta.34 renders virtually identical).
BTW, the difference in hue is apparently due to the problems with
dispersion on which I posted recently; with the patch I created to fix
those issues, the scene renders much more like 3.6 again.
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