> Looks to me like you're not getting the right illumination on your floor,
> and that light intensity falls off drastically towards the horizon...?
OK I fixed it. The dark areas in the reflection are actually the sky, not
the floor! So I put a white sky in there (instead of black) and it looks
exactly right now. (the dark area in the reflection *is* the floor in the
distance)
Going away for a business trip for a few days so won't be able to post the
result until later next week - but should give MCPOV a good time to smooth
out the noise :-)
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