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scott schrieb:
> That's what I don't understand, Fresnel should determine the reflection
> % based on the IOR and the angle, nothing else, I don't get what the
> other two parameters do in this cae, or what I should set them to. I
> just use reflection{1 fresnel on} for now - I hope that is physically
> correct.
To get physically correct results (well, as close as you get with
POV-Ray's "fresnel" feature), it should be:
reflection { 0, 1 fresnel on }
though for convenience the syntax
reflection { MAX fresnel on }
is interpreted as:
reflection { 0, MAX fresnel on }
so the syntax you use does work as well.
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